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	<title>Comments on: We have *how* many machines? (&#8221;dedicated specialised slaves&#8221; vs &#8220;pool of identical slaves&#8221;)</title>
	<link>http://oduinn.com/2008/05/14/we-have-how-many-machines-dedicated-specialised-slaves-vs-pool-of-identical-slaves/</link>
	<description>...my CyberSoapBox!</description>
	<pubDate>Sat, 11 Oct 2008 00:09:21 +0000</pubDate>
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		<title>by: John O&#8217;Duinn&#8217;s Soapbox &#187;</title>
		<link>http://oduinn.com/2008/05/14/we-have-how-many-machines-dedicated-specialised-slaves-vs-pool-of-identical-slaves/#comment-11130</link>
		<pubDate>Fri, 10 Oct 2008 22:22:54 +0000</pubDate>
		<guid>http://oduinn.com/2008/05/14/we-have-how-many-machines-dedicated-specialised-slaves-vs-pool-of-identical-slaves/#comment-11130</guid>
					<description>[...] If you recall from this earlier post, we&#8217;ve moved from having one dedicated-machine-per-build-purpose, to now using a pool of shared identical machines. Pending jobs/builds are queued up, and then allocated to the next available idle slave, without caring if its a opt-build, debug-build, etc. Any slave can do the work. More importantly, failure of any one slave does not close the tree. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] If you recall from this earlier post, we&#8217;ve moved from having one dedicated-machine-per-build-purpose, to now using a pool of shared identical machines. Pending jobs/builds are queued up, and then allocated to the next available idle slave, without caring if its a opt-build, debug-build, etc. Any slave can do the work. More importantly, failure of any one slave does not close the tree. [&#8230;]
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		<title>by: Robert Helmer</title>
		<link>http://oduinn.com/2008/05/14/we-have-how-many-machines-dedicated-specialised-slaves-vs-pool-of-identical-slaves/#comment-1469</link>
		<pubDate>Fri, 16 May 2008 06:43:08 +0000</pubDate>
		<guid>http://oduinn.com/2008/05/14/we-have-how-many-machines-dedicated-specialised-slaves-vs-pool-of-identical-slaves/#comment-1469</guid>
					<description>@Dave: "buildslave" is the Buildbot nomenclature for what John is talking about. "Builder" defines a role and "buildslave" is the machine chosen to fulfill a task. See http://buildbot.net/repos/release/docs/buildbot.html#System-Architecture</description>
		<content:encoded><![CDATA[<p>@Dave: &#8220;buildslave&#8221; is the Buildbot nomenclature for what John is talking about. &#8220;Builder&#8221; defines a role and &#8220;buildslave&#8221; is the machine chosen to fulfill a task. See <a href="http://buildbot.net/repos/release/docs/buildbot.html#System-Architecture" rel="nofollow">http://buildbot.net/repos/release/docs/buildbot.html#System-Architecture</a>
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		<title>by: Dave</title>
		<link>http://oduinn.com/2008/05/14/we-have-how-many-machines-dedicated-specialised-slaves-vs-pool-of-identical-slaves/#comment-1467</link>
		<pubDate>Fri, 16 May 2008 02:32:11 +0000</pubDate>
		<guid>http://oduinn.com/2008/05/14/we-have-how-many-machines-dedicated-specialised-slaves-vs-pool-of-identical-slaves/#comment-1467</guid>
					<description>Distributed is a great way to go, just make sure you audit who did what so you don't end up with a broken build you can't trace back. Also I would suggest naming them something other than "slaves" perhaps "drones" or "bots" or just "builders".</description>
		<content:encoded><![CDATA[<p>Distributed is a great way to go, just make sure you audit who did what so you don&#8217;t end up with a broken build you can&#8217;t trace back. Also I would suggest naming them something other than &#8220;slaves&#8221; perhaps &#8220;drones&#8221; or &#8220;bots&#8221; or just &#8220;builders&#8221;.
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